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Add Cataclysm Talents and Glyphs #6

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merged 2 commits into from
Mar 13, 2024

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ToxicKevinFerm
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@ToxicKevinFerm ToxicKevinFerm commented Mar 12, 2024

Adds talents and glyphs from previous branch along with their generators.

Still compile errors in Sim, both on Go and TS side because Glyphs and Talents no longer exists.

@rosenrusinov rosenrusinov merged commit 889f70c into wowsims:master Mar 13, 2024
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rosenrusinov added a commit that referenced this pull request Apr 18, 2024
* Implemented King of the Jungle talent

 On branch feral
 Changes to be committed:
	renamed:    sim/druid/_enrage.go -> sim/druid/enrage.go
	modified:   sim/druid/forms.go

* Implemented Thick Hide talent
 On branch feral
 Changes to be committed:
	modified:   sim/druid/talents.go

* Implemented Leader of the Pack talent

 On branch feral
 Changes to be committed:
	modified:   sim/druid/druid.go
	modified:   sim/druid/talents.go
	modified:   ui/druid/feral/sim.ts

* Implemented Primal Madness talent

 On branch feral
 Changes to be committed:
	modified:   sim/core/energy.go
	renamed:    sim/druid/_berserk.go -> sim/druid/berserk.go
	modified:   sim/druid/druid.go
	modified:   sim/druid/enrage.go
	modified:   sim/druid/feral/feral.go
	modified:   sim/druid/talents.go
	modified:   sim/druid/tigers_fury.go

* Updated Frenzied Regeneration and Survival Instincts for Cataclysm

 On branch feral
 Changes to be committed:
	modified:   sim/core/health.go
	modified:   sim/death_knight/_vampiric_blood.go
	renamed:    sim/druid/_frenzied_regeneration.go -> sim/druid/frenzied_regeneration.go
	renamed:    sim/druid/_survival_instincts.go -> sim/druid/survival_instincts.go
	modified:   sim/warrior/talents.go

* Implemented Pulverize talent

 On branch feral
 Changes to be committed:
	modified:   sim/druid/druid.go
	modified:   sim/druid/forms.go
	new file:   sim/druid/pulverize.go

* Implemented Natural Reaction talent

 On branch feral
 Changes to be committed:
	modified:   sim/druid/talents.go

* Implemented Blood in the Water talent

 On branch feral
 Changes to be committed:
	modified:   sim/druid/ferocious_bite.go
	modified:   ui/druid/feral/sim.ts

* Implemented Rend and Tear talent

 On branch feral
 Changes to be committed:
	modified:   sim/druid/ferocious_bite.go
	renamed:    sim/druid/_maul.go -> sim/druid/maul.go
	modified:   sim/druid/shred.go
	modified:   sim/druid/talents.go

* Removed GCD from Berserk

 On branch feral
 Changes to be committed:
	modified:   sim/druid/berserk.go

* [Hunter] Work on MM

* Adjust executephase

* rename dk ddbc funcs and fix link export

* dk cleanup

* fix 2h frost talent and update tests

* Fix Careful Aim and pet damage

* Update SV tests because pet bug fix

---------

Co-authored-by: NerdEgghead <[email protected]>
Co-authored-by: NerdEgghead <[email protected]>
Co-authored-by: ToxicKevinFerm <[email protected]>
Co-authored-by: Rosen Rusinov <[email protected]>
Co-authored-by: rosenrusinov <[email protected]>
Co-authored-by: Kevin Ferm <[email protected]>
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2 participants